I just have one criticism concerning the voicework. As fun as it is watching foreign LP-ers mispronounce the national bogeyman, I think it would've been nice to hear the protagonist correctly pronounce Manananggal at least once or at least have the grandmother say it in a flashback. The fact that people call it the Maw-naw-nawng-gull is just removing the immersion for the rest of us hahaha.
Hello! The protagonist pronouncing it that way was purposefully done, considering that she has lived outside of the country her entire life. The idea of her grandmother saying it during a flashback could've definitely worked, though! Thank you for the feedback!
Was a cool game but i encountered this pretty weird bug. Not sure how it happened but when i would go turn on my flashlight, there would be no light but when i would turn off the flashlight it would then turn on showing up on the bottom right corner of my screen lol. Overall thought it was fun to play even without light.
That is a bug which we never had the opportunity to fix, but: it disappears as soon as you reload the batteries in the flashlight. (It's weird, we know.) Our apologies!
So, a lot of this game was atmosphere. The setting was great, story was great, sound engineering was awesome. There weren't really any real jumpscares and that is something that not a lot of recent indie horrors can say! It relied a lot on atmosphere and inspiring real life phobias in the player's mind. The story was solid and definitely had me wanting more. I can definitely see a possible sequel! Thanks so much for making this!
ive seen john play this game and was actually kind of excited when i saw it on my fb since it was suggested by a page i follow !
and i know & understand how time constraints kept you from explaining the game further but hopefully !! if you accept criticism of sort or just say, this is feedback ,, but i'd like to just say that the mining setting was really weird ( esp since this was set in philippines ), a more appropriate one esp for the manananggals would be dark forests ( even if its cliche, but it's more of them being flighty monsters - able to escape in the sight of danger ). and majority of them live as normal human beings during the day so , it's kind of weird. but aside for the weird lore , the game's good overall ! a different perspective would be good like, 3rd person due to a lot of competition that does the same fps thing.
also it'll be a nice touch to make the journals / texts in tagalog !
I really liked playing your game, it had some nice visuals especially for unity games and the atmosphere was pretty creepy. I was just a bit confused about the monster. Everytime it appeared I couldn't really see it (I just saw some black clouds in the background) and there was a point where I died (I'm not even sure if I died) even if I didn't see the monster.
Amazing game! Somethings confused me like the "monster" that we only really see twice and the fact that it snaps my neck at random times! But the story behind it was great, the concept was amazing, execution was decent, could've been better but I ain't hating! Over all great game! Everyone should give it a shot!
Really solid game. The graphics are great and the voice acting is superb. I like that you used the atmosphere to create terror as opposed to constant jumpscares. Great job!
This is a really well thought-out demo/showcase. I love the concept of the manananggal and I know several other southeast Asian cultures have similar legends. It's a rad creature that has its roots in religion, superstitions, and taboos. I think this game's story does a good job of conveying this through notes and little details.
Lovely game you've created here, it was a challenge finding those fuel canisters which I enjoyed it really added to the fear of the game, running from the mananagal and now also worrying I'd run out of batteries.
The rock tables (without giving it away) were pretty awesome too, they felt right at place and helped to weave a story without it feeling boring or forced.
I just played this game and I can honestly say that I really enjoyed playing it. It had a terrifying atmosphere to the point that I was really paranoid and felt like I was being watched and followed. I definatley would reconmmend this game!
I am yet to play the game. but I'm afraid you're wrong about the origin or inspiration of its mythology. I bet it's Philippine mythology, while I know for the fact that 'Manananggal', even the title itself, is uniquely Filipino, specifically Tagalog. Indonesian–Malaysia mythology may have similar mythological creature as 'Manananggal'.
While the game was rather brief and wasn't much more than a walking simulator, you really nailed the atmosphere! I found the Philippine mythology pretty intriguing, as it's not something often seen in this medium, but I found the focus on the details of the protagonist a bit strange. Not because of who or what they were but because of how little their overall role in the game was. Most of what was going on was explained by text dumps and it almost felt like the protagonist's story was irrelevant to the game. Overall, I had a good time and enjoyed it. More feedback at the end of the video!
very good game i enjoyed it a lot it gave me a tense feeling going through those cavesand for a game that was only in development for a short time it was visually very impressive i would kinda have like to found out what happened after we got out the mine but hopefully maybe we get to see that in the future all in all a good game mycket bra
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I just have one criticism concerning the voicework. As fun as it is watching foreign LP-ers mispronounce the national bogeyman, I think it would've been nice to hear the protagonist correctly pronounce Manananggal at least once or at least have the grandmother say it in a flashback. The fact that people call it the Maw-naw-nawng-gull is just removing the immersion for the rest of us hahaha.
Hello! The protagonist pronouncing it that way was purposefully done, considering that she has lived outside of the country her entire life. The idea of her grandmother saying it during a flashback could've definitely worked, though! Thank you for the feedback!
NoiCe Game :
Was a cool game but i encountered this pretty weird bug. Not sure how it happened but when i would go turn on my flashlight, there would be no light but when i would turn off the flashlight it would then turn on showing up on the bottom right corner of my screen lol. Overall thought it was fun to play even without light.
Hello and thank you for the feedback!
That is a bug which we never had the opportunity to fix, but: it disappears as soon as you reload the batteries in the flashlight. (It's weird, we know.) Our apologies!
So, a lot of this game was atmosphere. The setting was great, story was great, sound engineering was awesome. There weren't really any real jumpscares and that is something that not a lot of recent indie horrors can say! It relied a lot on atmosphere and inspiring real life phobias in the player's mind. The story was solid and definitely had me wanting more. I can definitely see a possible sequel! Thanks so much for making this!
Markiplier played your game fyi
https://www.youtube.com/watch?v=6zOAiF3GI7s
i am a filipino and the word mananangal was a little bit wrong also their saying. But good game actually!
ive seen john play this game and was actually kind of excited when i saw it on my fb since it was suggested by a page i follow !
and i know & understand how time constraints kept you from explaining the game further but hopefully !! if you accept criticism of sort or just say, this is feedback ,, but i'd like to just say that the mining setting was really weird ( esp since this was set in philippines ), a more appropriate one esp for the manananggals would be dark forests ( even if its cliche, but it's more of them being flighty monsters - able to escape in the sight of danger ). and majority of them live as normal human beings during the day so , it's kind of weird. but aside for the weird lore , the game's good overall ! a different perspective would be good like, 3rd person due to a lot of competition that does the same fps thing.
also it'll be a nice touch to make the journals / texts in tagalog !
John Wolfe played your game! (fyi he's my favorite gamer on yt)
Nice game maybe need more screamer !
Greetings from Germany.
I really liked playing your game, it had some nice visuals especially for unity games and the atmosphere was pretty creepy. I was just a bit confused about the monster. Everytime it appeared I couldn't really see it (I just saw some black clouds in the background) and there was a point where I died (I'm not even sure if I died) even if I didn't see the monster.
All in all it is a really good horror game. :)
Oh wow, this is a better-looking Filipino Horror game than some of the other games I've seen so far.
What are the minimum requirements? Because I run a potato laptop (intel core i5 internal graphics, 4gb RAM, dx9)
Amazing game! Somethings confused me like the "monster" that we only really see twice and the fact that it snaps my neck at random times! But the story behind it was great, the concept was amazing, execution was decent, could've been better but I ain't hating! Over all great game! Everyone should give it a shot!
Really solid game. The graphics are great and the voice acting is superb. I like that you used the atmosphere to create terror as opposed to constant jumpscares. Great job!
Nice game, I spent a good amount of time searching for the tanks, but I didn't find the wife...
Neat game. Very creepy and atmospheric. My only complaint is all the time I spent trying to find the second gas can :)
https://youtu.be/oFZci71-Ijo
This is an interesting game. I played uploaded. Hope to play a sequel or full game that delves into the full story.
This is a really well thought-out demo/showcase. I love the concept of the manananggal and I know several other southeast Asian cultures have similar legends. It's a rad creature that has its roots in religion, superstitions, and taboos. I think this game's story does a good job of conveying this through notes and little details.
Would have liked to have seen a little more, but it was an enjoyable play. Really like the concept.
Lovely game you've created here, it was a challenge finding those fuel canisters which I enjoyed it really added to the fear of the game, running from the mananagal and now also worrying I'd run out of batteries.
The rock tables (without giving it away) were pretty awesome too, they felt right at place and helped to weave a story without it feeling boring or forced.
Thoroughly enjoyed playing your digital child.
Good work.
This looks good. very unique and i love how you don't need to include the jumpscares i hate lol. I love being scared but not that way.
I enjoyed this game! I hope you continue the project becasue i can see this going really far!
I just played this game and I can honestly say that I really enjoyed playing it. It had a terrifying atmosphere to the point that I was really paranoid and felt like I was being watched and followed. I definatley would reconmmend this game!
I am yet to play the game. but I'm afraid you're wrong about the origin or inspiration of its mythology. I bet it's Philippine mythology, while I know for the fact that 'Manananggal', even the title itself, is uniquely Filipino, specifically Tagalog. Indonesian–Malaysia mythology may have similar mythological creature as 'Manananggal'.
Super fun and scary game!!!!
i liked it. very interested filipino folklore! :)
Really good atmosphere and a super creepy monster! Can't wait to see more of it! :D
Im not sure if i was dieing in the game.. i think i might have been but whatever it was really fun! glad to have played it!
I am definitely interested in Filipino Mythology now after this game and also wish big Triple A games utilized it more.
Made a video
That's Great Game! I Really Enjoyed Play.
I hope that the play will be updated a little longer.
재밌게 플레이 했어요!
Gave it a go...
While the game was rather brief and wasn't much more than a walking simulator, you really nailed the atmosphere! I found the Philippine mythology pretty intriguing, as it's not something often seen in this medium, but I found the focus on the details of the protagonist a bit strange. Not because of who or what they were but because of how little their overall role in the game was. Most of what was going on was explained by text dumps and it almost felt like the protagonist's story was irrelevant to the game. Overall, I had a good time and enjoyed it. More feedback at the end of the video!
Hello, this was an interesting game I do like the Philippines culture very much and this had a lot of scary elements. Good game. 5/5.
YouTuber: Fellowplayer
very good game i enjoyed it a lot it gave me a tense feeling going through those cavesand for a game that was only in development for a short time it was visually very impressive i would kinda have like to found out what happened after we got out the mine but hopefully maybe we get to see that in the future all in all a good game mycket bra